Trodan Empire

The Trodan were exiled from their original home planet due to a failed revolte against a religious regime. In the newly found home religion or any other forms of spirituality was supressed, enabling the rise of a strong military doctrin instead. Huge amounts of resources were invested into science and the construction of war ships. This lead to the construction of cloaked ships that facilitated the rise of the Trodan empire which soon surpassed the one of their original home.

Properties

Additional orbital systems: Cloaking field generator
Home planet:
Vailiv
Preferred planet type:
L
Preferred temperature:
17 C°
Tax rate:
105 %
Mine production:
110 %
Factory production:
90 %
Ground combat offense:
100 %
Ground combat defense:
110 %
Assimilation:
humanoid
Assimilation efficiency:
2 %
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Astro-physics lab
The astro-phyiscs lab enhances the efficiency of this ships scanners to 116 light-years.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Quark reorganizer
This ship has the ability to reorganize quarks. Out of 113 KT supplies, 0 KT Baxterium, 0 KT Rennurbin and 113 KT Vomisaan it is able to generate 113 KT Lemin per round. This process can be set to automatic so it is not necessary to transport resources between ship and planet each round.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 100% of the time.
Repair unit
This ship can repair damaged ships by 6%.
Subparticle cluster
Using supplies a subparticle cluster is able to generate minerals. Out of 9 KT supplies it is able to generate 1 KT Baxterium, 1 KT Rennurbin and 1 KT Vomisaan. This process can be used at most 287 times per round. This process can be set to automatic so it is not necessary to transport resources between ship and planet each round.