Nightmare Fleet

Nobody knows what they are. When they arrive in swarms they leave behind destroyed solar systems and civilisations. Even a single ship can wreck devastation. To this day it is unclear if they are ships or actual living organisms since no one survives direct contact.

Properties

Home planet:
Keliv
Preferred planet type:
I
Preferred temperature:
35 C°
Tax rate:
100 %
Mine production:
120 %
Factory production:
120 %
Ground combat offense:
250 %
Ground combat defense:
50 %
Assimilation:
None
Assimilation efficiency:
0 %
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 90% of the time.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 90% of the time.
Subspace distortion
A collapsing sub space distortion of level 6 sends a shock wave into space that severely damages ships and can destroy space folds in a radius of 83 light-years. This ship will also be destroyed by it. This is triggered at the beginning of a round, before any ship movement occurs.
Cloaking field generator
Enemy long range sensors are unable to detect this ship. The generator consumes 1 KT Rennurbin per round and works 90% of the time.
Subspace distortion
A collapsing sub space distortion of level 9 sends a shock wave into space that severely damages ships and can destroy space folds in a radius of 83 light-years. This ship will also be destroyed by it. This is triggered at the beginning of a round, before any ship movement occurs.
Quark reorganizer
This ship has the ability to reorganize quarks. Out of 113 KT supplies, 0 KT Baxterium, 113 KT Rennurbin and 0 KT Vomisaan it is able to generate 113 KT Lemin per round. This process can be set to automatic so it is not necessary to transport resources between ship and planet each round.
Subparticle cluster
Using supplies a subparticle cluster is able to generate minerals. Out of 9 KT supplies it is able to generate 1 KT Baxterium, 1 KT Rennurbin and 1 KT Vomisaan. This process can be used at most 287 times per round. This process can be set to automatic so it is not necessary to transport resources between ship and planet each round.