When all players finished their turns the next round is calculated automatically. What abilities and functions are calculated in which order is documented here:
- Gravity wave generator
- Jump engine
- Subspace distortion
- Lloyds evasion
- Ship travel
- Tractor beam
- Wormholes
- Space folds
- Automatic projectile construction
- Ship construction in starbases
- Ships being affected by gravity of planets
- Clear mine field
- Mine field depletion
- Mine field damaging ships
- Orbital combat
- Space combat
- Ship evasion of allied planets
- Mine field creation
- Quark reorganizer
- Subparticle cluster
- Destabilizer
- Ship recycling
- Ship repair
- Hire crew
- Auto fuel
- Planet bombardment
- Viral invasion
- Terraformer
- Jump portal
- Hunter training
- Cloaking field generator
- Drugun converter
- Update ship sensor ranges
- New founded colonies
- Planets (building mines, factories, planetary defense, population growth etc.
- Pirates
- Automatic routes: exchange resources with planets
- Plasma storms
- Ground combat
- Update planet sensor ranges
- Check lose and win conditions
- AI players